Since I don’t have nice big blocks of time right now, I thought I would work on my lines and stuff with some quick studies (~10 minutes per). Mouthes still really give me a hard time… and hair… and brows. Shit, it’s all hard. Random internet references.
Archive for the ‘New Images’ Category
Happy Face Study
Tuesday, June 12th, 2018New art – Lara in Trouble – Masked Evil
Monday, April 9th, 2018The tomb raider is having a bad day… Or a good day, depending. This image started as nothing more than me playing around with new ways to draw organic tentacles very quickly in Photoshop. Lara is my “go to” gal for mostly plot-less tentacle ideas, but you can’t really draw something like this without your mind (and your hands) wandering into happy land, so be sure to check out the mini-story that goes with this.
Field Guide: Catcher Vines
Monday, April 2nd, 2018This project started with me just wanting to do a quick illustration for the short Millie’s Rest, but in typical Marjorie style – it snowballed out of control almost at once. I didn’t intend it as a “guide”, but the illustrations lent themselves to that genre nicely, so I just went with it. I’m rather pleased with the result, and it was ridiculously fun to create. I was definitely in need of a good distraction… [X] [Field Guide]
Creeper Mold Variant
Monday, January 29th, 2018This a variant of the Nightmare Creeper Mold which is found primarily out in the open. It is much more mobile than its more domestic cousin, and will actually seek out and hunt prey. It uses a powerful contact toxin to stun a victim, usually with a single tiny touch, then proceeds to strip and secure them while they are helpless. By the time the prey regains conscious control of their body, the Creeper will have already started to arouse them sexually. Like the domestic variant, this demonic mold will also seek to bring them to orgasm repeatedly while slowly breaking into their mind and wiping away any memory of the encounter. Unfortunately for the victim, this variant does not release them however. It merely repeats the process over and over, gradually draining life from the host, who will ‘wake’ repeatedly, without any knowledge of where they are or how they could escape. After long enough, the prey will lose consciousness permanently and will eventually expire from overstimulation and exhaustion.
Story Art: Peleial in the Box
Sunday, December 4th, 2016Peleial having a bad day with an amorous Mimic – from Commission
Story Art: The Dryad’s Dream – Lean Back
Tuesday, May 3rd, 2016Field Guide: Nightmare Creeper Mold
Monday, February 29th, 2016This organism is a Type IV demonic construct, which is usually deposited coverty in the home of a wanted female target. It often hides under a bed or mattress, and is activated when it senses sexual activity.
The ‘Nightmare’ version of the Creeper waits until the victim has fallen asleep before attacking, something that it can also facilitate through various chemical means. Once in physical contact however, it will use a toxin absorbed directly through the skin to keep the victim in a state of dream-like euphoria while it slowly reaches out and restrains them. Once fully incapacitated and helpless, it will begin to stimulate the target sexually, feeding on the victim’s own erotic energy by bringing them to orgasm over and over.
Though the target may wake briefly during this time, they will be unable to resist or escape the Creeper’s stimulation. With each final burst of ecstasy they experience, the demonic entity will be able to push into their mind, gradually erasing completely, the victim’s memory of the encounter. They will simply wake, exhausted, but convinced that they had nothing more than an intensely erotic dream.
This kind of attack may be repeated by the Creeper for up to six days, with each successive encounter weakening the target’s body and mind to the point that they will be easy prey for the demon itself. Victims who awaken during an attack, may experience brief ‘flashback’ memories, and become aware of what the construct is doing to them each night. But, even though they might fight it, very few are ever able to break free before they succumb once again to the slow, mind-wiping trap of pleasure.
Stowaway Backstory Art – Molly’s Island
Friday, August 21st, 2015Some backstory art from the Stowaway series. I like to visualize stories that go into multiple chapters, and sometimes I get… distracted. I have at least one more map I’m working on for this series, though there will probably need to be more. I love doing maps. Cartography uses so many different aspects of graphic design to create clarity and solidify spacial concepts. That I can have so much fun making something that helps to visually bring a story into reality – that’s just icing on the cake.
New Art: Lara Croft – Webbed Again
Monday, April 21st, 2014Lara getting wrapped up in her work again. Can’t seem to get her out of my head lately, but I had a little time and this happened. Bad-end Lara and frisky spider. Been done before, so I didn’t want to put too much into it. No tale to go with it. Sorry. I’m saving my writing time for other more important works.
New Art: Lara Croft – Happy Endings
Sunday, July 14th, 2013Cover mockup for another rather sticky situation Miss Croft has gotten herself into. As was pointed out in a pre-release posting to the discussion group, this one is a ‘blend’ of CGI and traditional art. This was partially to save time, and partially (okay mostly) because I don’t stand a chance in hell of doing a predominately green work on my own. Yeah, color blindness sucks. I suppose it kinda worked. No matter, it was fun to do. – M